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Wii Flashソスソスソスgソスソスソストみよう(ActionScriptソスソス)

2009ソスN3ソスソス8ソスソスソスナ終ソスXソスV
ソスソスソスソスナ彦
shirai at mail.com
http://akihiko.shirai.as/projects/BookWii/

ソスレ趣ソス

WiiFlashソスフ奇ソス{ソス@ソス\

ソスツ具ソスソスン抵ソス (CS3ソスフセソスbソスgソスAソスbソスv DLソスニイソスソスソスXソスgソス[ソスソス)

WiiFlashソスフダソスEソスソスソスソスソス[ソスhソスニセソスbソスgソスAソスbソスv

WiiソスソスソスソスソスRソスソスソスソスFlashソスニつなゑソスソス驍アソスニで、WebソスTソスCソスgソスフようソスネコソスソスソスeソスソスソスcソスソスWiiソスソスソスソスソスRソスソスソスナ茨ソスソスソスソスソスソスニゑソスソスナゑソスソスワゑソスソスBソスソスソスフ章でゑソスWindows(XP

Professional SP2)ソスソスMacintosh(OSX 10.5)ソスyソスソスソスyソス[ソスWソスソスソスzソスノ包ソスソスソスソスソスFlashソスノ接托ソスソスソスソスソスワでゑソスソスソスソスミ介しソスワゑソスソスB

-WiiFlashソスフ仕ソスgソスソスWiiFlashソスソスGソスソスOソスノ、WiiFlashソスフ仕ソスgソスンにつゑソスソスト暦ソスソスソスソスソスソスワゑソスソス蛯、ソスBWiiFlashソスソスWiiソスソスソスソスソスRソスソスソスソスFlashソスソスハ信ソスソスソス驍スソス゚の抵ソスソスソスソスソスソスソスワゑソスソスB

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ソスソスソスヘで茨ソスソスソスソスソスソス謔、ソスノ、Bluetoothソス利用ソスソスソスト、WiiソスソスソスソスソスRソスソスソスニパソス\ソスRソスソスソスソスソスqソスソスソスワゑソスソスソスソスBFlashソスソスWiiソスソスWiiFlashソスニゑソスソスソスソス\ソスtソスgソス利用ソスソスソスト、ソスqソスソスソス驍アソスニゑソスソスナゑソスソスワゑソスソスB

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WiiFlash ActionScript API (SWC component) WiiFlashソスTソス[ソスoソス[ソスソスソスソスフ通信ソスノ対ゑソスソスト、ソスvソスソスソスOソスソスソスソスソスソスソス竄キソスソスソス謔、ソスノ提供ゑソスソスソストゑソスソスソスフゑソスソスAソスソスソスソスActionScript(FlashソスフプソスソスソスOソスソスソス~ソスソスソスOソスソスソスソス) APIソスノなゑソスワゑソスソスBソスソスソスソスAPIソスノゑソスソスAソスソスソスワゑソスハ信ソスソスソスソスソストゑソスソス骼厄ソスソスソスモ趣ソスソスソスソスソスソスノ、ソスvソスソスソスOソスソスソスソスソスソスソスナゑソスソスワゑソスソスB

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ソスソスソス_ソスEソスソスソスソスソス[ソスhソスノゑソスAdobe IDソスソスソスKソスvソスノなゑソスワゑソスソスB

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WiiFlashソス利用ソスソスソスソス

-.NET Framework 3.0ソスソスソスKソスvソスナゑソスソスBソスソスWindowsソスフゑソス

WiiFlash Serverソスヘ「Microsoft .NET Framework 3.0 Redistributable PackageソスvソスソスソスKソスvソスノなゑソスワゑソスソスB(http://www.microsoft.com/japan/msdn/windowsvista/general/netfx30.aspx)

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ソスソスハゑソスソスソス[Download WiiFlash]ソスソスソスNソスソスソスbソスNソスソスソスAソスtソス@ソスCソスソスソスソスソス_ソスEソスソスソスソスソス[ソスhソスソスソスワゑソスソスBソスソスソスMソスソスソスフバソス[ソスWソスソスソスソスソスiソスソスソスソスソスソスソスソスソスソスソスjソスソスソスTソスCソスgソスLソスソスソスvソス`ソスソス

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WiiFlash ServerソスLソスソスソスvソス`ソスソス(Mac)

ソス_ソスEソスソスソスソスソス[ソスhソスソスソスソスソスpソスbソスPソス[ソスWソスフ抵ソスソスノゑソスソスソス[cs3-examples]-[Wiimote Demo.fla]ソスソスソスJソスソスソスワゑソスソス蛯、ソスBソスソスソスフフソス@ソスCソスソスソスナは、ソスdソスソスソス{ソス^ソスソスソスソスソスソスソスソスソスAWiiソスソスソスソスソスRソスソスソスフボソス^ソスソスソスSソストと「Sensor XソスvソスuSensor YソスvソスuPitchソスvソスuRollソスvソスuYawソスvソスニ「Battery levelソスvソスソスソスmソスFソスナゑソスソスワゑソスソスBソス{ソス^ソスソスソスソスソスソスソスソスソスト難ソスソスソスソスソスmソスFソスソスソスワゑソスソス蛯、ソスB

ソスmソスFソスソスソスナゑソスソスソスソスソスAソスソスソスxソスヘフソス@ソスCソスソスソスフ構ソスソスソスソスソスソスソストみまゑソスソス蛯、ソスB

ソスVソスKソスソスWiiFlashソスソスソスgソスpソスソスソスソスソスAソスvソスソスソスPソス[ソスVソスソスソスソスソスソスソスソスソスロには、ソスKソスソスAPIソスソスソスソスソスソスソストゑソスソスソス[org]ソスtソスHソスソスソス_ソスソスflaソスtソス@ソスCソスソスソスニ難ソスソスソスソスfソスBソスソスソスNソスgソスソスソスノ難ソスソスソスト作成ソスソスソスJソスnソスソスソスワゑソスソス蛯、ソスBソスワゑソスソスAソスソスソスCソスuソスソスソスソスソスソス[synchronize]ソスニゑソスソスソスソスソスソス[ソスrソス[ソスNソスソスソスbソスvソスソスソスKソスvソスニなゑソスワゑソスソスフで忘ソス黷クソスノコソスsソス[ソスソスソスワゑソスソス蛯、ソスB

ソスソスソスvソスソスソスOソスソスソスソスソスフ会ソスソスソスソスソスフサソスソスソスvソスソスソスtソス@ソスCソスソスソスフスソスNソスソスソスvソスgソスノつゑソスソスト重ソスvソスネ包ソスソスソスソスフみゑソスソスソスソスソスソスソスワゑソスソス蛯、ソスB

WiiFlashソスフソスソスCソスuソスソスソスソスソスソスソスCソスソスソス|ソス[ソスgソスソスソスソスBimport org.wiiflash.Wiimote; import org.wiiflash.events.ButtonEvent; import org.wiiflash.events.WiimoteEvent; import flash.events.*;

WiiソスソスソスソスソスRソスソスソスソスソスCソスソスソスXソス^ソスソスソスXソスソスソスソスソスト、ソスgソスソスソスソス謔、ソスノゑソスソスワゑソスソスBvar myWiimote:Wiimote = new Wiimote();

WiiFlash Serverソスノ接托ソスソスソスソスワゑソスソスBmyWiimote.connect ();

ソスGソスソスソス[ソスソスレ托ソスソス況などゑソスソスヌ暦ソスソスソスソスソス[synchronize]ソスニゑソスソスソスソスソスソス[ソスrソス[ソスNソスソスソスbソスvソスソスソスCソスソスソスXソス^ソスソスソスXソスソスソスソスソスAソスソスハに配ソスuソスソスソスワゑソスソスBvar mySynchronize:Synchronize = new Synchronize(); addChild( mySynchronize ); mySynchronize.x = (stage.stageWidth - mySynchronize.width) / 2; mySynchronize.y = (stage.stageHeight - mySynchronize.height) / 2

ソスGソスソスソス[ソスネどのイソスxソスソスソスgソスnソスソスソスhソスソスソスソスoソス^ソスソスソスワゑソスソスBmyWiimote.addEventListener( Event.CONNECT, onWiimoteConnect ); myWiimote.addEventListener( IOErrorEvent.IO_ERROR, onWiimoteConnectError ); myWiimote.addEventListener( Event.CLOSE, onCloseConnection );

ソスソスソスソスソスソスフテソスXソスgソスソスソスTソスソスソスvソスソスソスLソスソスソスvソス`ソスソスソスyソス{ソス^ソスソスソスzソス{ソス^ソスソスソスソスソスgソスソスソスノはまゑソスソスAソスCソスxソスソスソスgソスフ登ソス^ソスソスソスソスソスワゑソスソスBソスソスソスソスソスノ、Aソス{ソス^ソスソスソスフ会ソスソスソスソスニ会ソスハの色ソスソスソスマゑソスソスTソスソスソスvソスソスソスソスソスソスソスソストみまゑソスソス蛯、ソスBソス{ソス^ソスソスソスフイソスxソスソスソスgソスoソス^ソスヘ奇ソス{ソスIソスソス[on]ソスソス[off]ソスソスン定しソスワゑソスソスB[ButtonEvent.A_PRESS]ソスソスAソス{ソス^ソスソスソスソスソスソスソスソスソス黷スソスロにイソスxソスソスソスgソス発難ソスソスソスソスワゑソスソスB[ButtonEvent.A_RELEASE]ソスヘボソス^ソスソスソスソスソスソスソスソスソス黷スソスロにイソスxソスソスソスgソス発難ソスソスソスソスワゑソスソスBmyWiimote.addEventListener( ButtonEvent.A_PRESS, onAPressed ); myWiimote.addEventListener( ButtonEvent.A_RELEASE, onAReleased);

Aソス{ソス^ソスソスソスソスソスソスソスソスソス黷スソスロにイソスxソスソスソスgソスソスソスソスソスソスソスソスソスト、ソストばゑソス驛ソス\ソスbソスhソスソスソスソスソスソスソスソスナゑソスソスBソスソスハに配ソスuソスソスソス黷ス[color_mc]ソスフフソスソスソス[ソスソスソスソスソスQソスtソスソスソス[ソスソスソスレに変更ソスソスソスワゑソスソスBソスソスソスソスノゑソスソスAソスwソスiソスソスソスヤゑソスソスネゑソスワゑソスソスBfunction onAPressed ( pEvt:ButtonEvent ):void { color_mc.gotoAndStop(2); }

Aソス{ソス^ソスソスソスソスソスソスソスソスソス黷スソスロにイソスxソスソスソスgソスソスソスソスソスソスソスソスソスト、ソストばゑソス驛ソス\ソスbソスhソスソスソスソスソスソスソスソスナゑソスソスBソスソスハに配ソスuソスソスソス黷ス[color_mc]ソスフフソスソスソス[ソスソスソスソスソスソスソスフ1ソスtソスソスソス[ソスソスソスレに変更ソスソスソスワゑソスソスBソスソスソスソスノゑソスソスAソスwソスiソスソスソスソスソスソスソスネゑソスワゑソスソスBfunction onAReleased ( pEvt:ButtonEvent ):void { color_mc.gotoAndStop(1); }

ソスソスソスフようソスネスソスNソスソスソスvソスgソスヘ予ソス゚用ソスモゑソスソストゑソスソスソスフで、ソスソスソスフソスソス\ソスbソスhソスフなゑソスソスンゑソスマ更ソスソスソス驍セソスソスソスナ簡単ソスソスWiiソスソスソスソスソスRソスソスソスソスソスgソスソスソスソスFlashソスフアソスvソスソスソスPソス[ソスVソスソスソスソスソスソスソスソスソスワゑソスソスB

ソスyソスRソスソスソスソスソスソスソスソスソスソスソスxソスZソスソスソスTソス[ソスzソスソスソスTソスソスソスvソスソスソスLソスソスソスvソス`ソスソスソスソスソスノ値ソスソスソスソスノ変会ソスソスソスソスソスRソスソスソスソスソスソスソスソスソスソスソスxソスZソスソスソスTソス[ソスソスソスノ、UPDATEソスCソスxソスソスソスgソスソスソスソスソスソスソスソスワゑソスソス蛯、ソスB[WiimoteEvent.UPDATE]ソスヘ、ソスRソスソスソスソスソスソスソスソスソスソスソスxソスZソスソスソスTソス[ソスソスAソスヤ外ソスソスソスフ位置ソスネど擾ソスノ値ソスソスソスマ会ソスソスソスソスソスソスソスフゑソスソス謫セソスソスソス驍スソス゚に搾ソスソスソストゑソスソスワゑソスソスBソスソスソスソスUPDATEソスヨ撰ソスソスヘ茨ソスソスヤ隔ソスナ更ソスVソスソスソスソスソスフで、ソスソスノ値ソスフ変会ソスソスソスソスト趣ソスソスソスソスソスロに使ソスソスソスワゑソスソスB

-ソスCソスxソスソスソスgソスoソス^ソスワゑソスソスヘ、ソスソスソスソスUPDATEソスヨ撰ソスソスソスソスgソスソスソスソス謔、ソスノ、ソスCソスxソスソスソスgソスフ登ソス^ソスソスソスソスソスワゑソスソスBmyWiimote.addEventListener( WiimoteEvent.UPDATE, onUpdated );

-ソスソスソス\ソスbソスhソスソス`ソスソスハ擾ソスソス[sensor_txt]ソスソスsensorXソスソスsensorYソスフ値ソスソス\ソスソスソスソスソスワゑソスソスBソスソスソスフソスソス\ソスbソスhソスフ抵ソスソスノ擾ソスソスソスソス黷スソスソスソスフは茨ソスソスヤ隔ソスナ更ソスVソスソスソスソスワゑソスソスB

function onUpdated ( pEvt:WiimoteEvent ):void{
sensor_txt.htmlText += "Sensor X : " + String ( pEvt.target.sensorX ) + \
    "ソスソスbr>Sensor Y : " + String ( pEvt.target.sensorY );
}
WF-AdobeID.png
WF-CS3.png
WF-Demo.png
WF-DL.png
WF-DLCS3.png
WF-FW3.png
WF-Mac.png
WF-Tree1.png
WF-Tree2.png

ソスTソスソスソスvソスソスソスフテソスXソスgソスナみゑソスソス{ソスIソスネ使ソスソスソスソス

WiiFlashソスvソスソスソスWソスFソスNソスgソスTソスソスソスvソスソス

ソスネりきソス閭会ソスCソスgソスZソス[ソスoソス[(ソスソスソスソスソスソス)

ソスソスソスソスソスソスソスソス(ソスソスソス閧ウソスソス)

DropShadow(ソスソスソス閧ウソスソス)

ChunChun(ソスソスソスソスソスソス)